﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Lizk.SimpleHUD
{
    /// <summary>
    /// States the window can be in.
    /// </summary>
    public enum WindowMode
    {
        /// <summary>
        /// Windowed Mode (includes maximized and minimized)
        /// </summary>
        Windowed,
        /// <summary>
        /// Fake Fullscreen, window without borders that covers the entire screen
        /// </summary>
        Fullscreen,
        /// <summary>
        /// Exclusive directx fullscreen mode.
        /// </summary>
        ExclusiveFullscreen
    }
}
